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Naval Battle (with images)
Naval Battle (with images) v5.0-20160223
reworked by baker__boy - cb.bakerboy@gmail.com
This version now has images showing when a ship is sunk, also optional ascending tips, total of 18 goals (12 optional small goals and 5 ship sunk goals and the MVP prize [optional])
original by noname author modification by knopper
If you have any suggestions, please let me know.
If app crashes or you get any errors, please copy them and email me what you get so I can fix it as soon as possible, please also let me know what settings you entered in the launch app page. Without your help I can not help you with a working app ;-) Thank you.
Game objectives...
Tip to take part, then select a location to hit your missile at using the tippers command for example /fire d4
Hit and sink more ships to reach more goals. There are now a total of 18 prizes to be won, 12 of which are optional.
If you hit part of a ship you get a small goal prize and closer to the ship sunk goal set for that ship.
Once all parts of a ship are hit the ships is sunk the board will then show the ships image and you win a ship sunk prize.
Sink the last ship to reach the top goal.
If set MVP wins a prize once all ships are sunk.
There's an ascending tips feature where tipping starts from the suggested 1 token to the ascending tips end at the suggested 10 tokens. This feature will encourage viewers with tokens to tip early on to make their tip count.
SPEEDPLAY is the latest feature that allows you to make use of 'all' tokens tipped during a game.
Tip say 50 tokens at once and use them al to play using the /fire command. This allows the TipNote field to become available to send tip requests.
Commands
Users:
/fire i.e. /fire A6
SpeedPlay is a new feature that allows tippers to tip multiple goes in one tip and take these turns using chat commands.
Allows a tipper to select a location to fire at with the tokens they have tipped.
NEWEST FEATURE: if you try to fire at a location that is taken, you do not lose your tokens, you can still take another turn.
/board /b or !b
Shows the current state of the board in play.
/prizes /p or !p
Shows the user what prizes are left and what prizes have been won and by whom for each ship that is sunk.
/help or /rules
Shows the commands that available to the user that is logged in along with information about APP.
Broadcasters:
/ps Position Ship
example of use... /ps A5 V will place ship starting at A5 and continue vertically or horizontally.
Ships will be placed in the following order... 5, 4, 3, 3, 2.
/sendmove
Allows the broadcasters only to manually fire a missile at a location, this is for when a user forgets to select a location to fire at. Used like so... /sendmove A1 username
/sut Show Unused Tips
Allows the broadcaster to see a list of tippers and the unused tips for the game.
/newgame
Allows the broadcaster only to restart a game after the last ship is sunk.
Initialisation
Estimates
Using the following settings..
Initial cost at 10 tokens and the ending cost to 0, meaning all missiles cost 10:
Average tokens taken are 400 per game.
Initial cost of 1 tokens and the ending cost at 10, meaning the first missile costs 1 the second cost 2 and so on until you reach 10 tokens for one missile then all missiles after 10 will cost 10 tokens.
Average tokens taken are 355 per game.
Using the latter will encourage users to tip early.
After setting the basic settings on the Launch APP page you can set the option so you can set the location of the ships yourself.
The next option allows you to select if you wish to set the locations of the ships yourself and not have them set randomly by the APP. Please a āYā for Yes, to select your own locations or, select āNā for No and allow the AP to set the locations of the ships randomly. If you select Yes to this option you will get instructions in the chat where you can set the locations and only you will know.
NN th ship part sunk prize (optional) These are optional, but if you wish to use it, use 'all' fields to keep the game going longer with more prizes.
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